Mathematics Curriculum Guide
Estimation and Computation
Geometry In the Area of: Estimation & Computation |
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| 1
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| Demonstrate use of number patterns.
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Give students both picture and number patterns to compute.
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Create own picture and number patterns.
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Submission of their pictures and patterns.
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Project: Patterns in Pascal's Triangle
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-Discovering Geometry, p. 64. | |
Geometry In the Area of: Estimation & Computation |
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| 2
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| Explain the difference between types of
angles: acute, obtuse, right.
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-Give examples of angles that are and are not angles of each
type. -Give the students a worksheet on measuring angles. |
-Create angles of each type using compass and straightedge.
Students will then come up with own definition. -Measure angles with a protractor. Play the Match Game. See if the student can match the teacher in measuring an angle.
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-Rubric scoring. -Students earn points for matches.
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Geometry In the Area of: Estimation & Computation |
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| 3
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| Explain the difference between medians, angle bisectors, perpendicular bisectors and altitudes. | Have students demonstrate these using patty paper. | Use patty paper and explore various lines through folding
activities.
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Student group assessed for folding activities.
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Create some additional problems for the class to do on patty
paper.
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Geometry In the Area of: Estimation & Computation |
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| 4
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| Explain the concept of parallel lines
in non-Euclidean geometry.
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Discuss the history of the parallel postulate. | History of Math - Carl Boyer, 1968, pp. 587.
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